Namespace Jotunn.Managers
Classes
Manager for handling custom console and chat commands.
Manager for handling anything GUI related. Provides Valheim style
GUI elements as well as an anchor for custom GUI prefabs.
Manager for handling custom inputs registered by mods.
Manager for handling all custom data added to the game related to items.
Manager for handling custom key hints
Manager for handling Kitbashed objects
Manager for handling localizations for all custom content added to the game.
Manager for adding custom Map Overlays to the game.
Object for modders to use to access and modify their Overlay.
Modders should modify the texture directly.
Object for modders to use to access and modify their Overlay.
Modders should modify the texture directly.
Overlay Base to inherit from
Manager handling all network related code
Manager for handling custom pieces added to the game.
Manager for handling custom prefabs added to the game.
The global cache of prefabs per scene.
Manager for rendering Sprites of GameObjects
Queues a new prefab to be rendered. The resulting will be ready at the next frame.
Manager for handling custom skills added to the game.
Manager for handling synchronisation between client and server instances.
Manager for adding custom Locations and Vegetation.
Enums
Abstraction for gamepad buttons and axes used as inputs
Delegates
Delegate for receiving ZPackages.
Gets called inside a .