Class MinimapManager.MapOverlay
Object for modders to use to access and modify their Overlay.
Modders should modify the texture directly.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Jotunn.Managers
Assembly: Jotunn.dll
Syntax
public class MapOverlay : MinimapManager.MapOverlayBase
Properties
| Improve this Doc View SourceEnabled
Set true to render this overlay, false to hide
Declaration
public bool Enabled { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |
OverlayTex
Texture to draw overlay texture information to
Declaration
public Texture2D OverlayTex { get; }
Property Value
Type | Description |
---|---|
Texture2D |