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Class NetworkCompatibilityAttribute

Mod compatibility attribute

PLEASE READ
Example usage:
If your mod adds its own RPCs, EnforceModOnClients is likely a must (otherwise clients would just discard the messages from the server), same version you do have to determine, if your sent data changed
If your mod adds items, you always should enforce mods on client and same version (there could be nasty side effects with different versions of an item)
If your mod is just GUI changes (for example bigger inventory, additional equip slots) there is no need to set this attribute
Inheritance
System.Object
System.Attribute
NetworkCompatibilityAttribute
Implements
System.Runtime.InteropServices._Attribute
Inherited Members
System.Attribute.Equals(System.Object)
System.Attribute.GetCustomAttribute(System.Reflection.Assembly, System.Type)
System.Attribute.GetCustomAttribute(System.Reflection.Assembly, System.Type, System.Boolean)
System.Attribute.GetCustomAttribute(System.Reflection.MemberInfo, System.Type)
System.Attribute.GetCustomAttribute(System.Reflection.MemberInfo, System.Type, System.Boolean)
System.Attribute.GetCustomAttribute(System.Reflection.Module, System.Type)
System.Attribute.GetCustomAttribute(System.Reflection.Module, System.Type, System.Boolean)
System.Attribute.GetCustomAttribute(System.Reflection.ParameterInfo, System.Type)
System.Attribute.GetCustomAttribute(System.Reflection.ParameterInfo, System.Type, System.Boolean)
System.Attribute.GetCustomAttributes(System.Reflection.Assembly)
System.Attribute.GetCustomAttributes(System.Reflection.Assembly, System.Boolean)
System.Attribute.GetCustomAttributes(System.Reflection.Assembly, System.Type)
System.Attribute.GetCustomAttributes(System.Reflection.Assembly, System.Type, System.Boolean)
System.Attribute.GetCustomAttributes(System.Reflection.MemberInfo)
System.Attribute.GetCustomAttributes(System.Reflection.MemberInfo, System.Boolean)
System.Attribute.GetCustomAttributes(System.Reflection.MemberInfo, System.Type)
System.Attribute.GetCustomAttributes(System.Reflection.MemberInfo, System.Type, System.Boolean)
System.Attribute.GetCustomAttributes(System.Reflection.Module)
System.Attribute.GetCustomAttributes(System.Reflection.Module, System.Boolean)
System.Attribute.GetCustomAttributes(System.Reflection.Module, System.Type)
System.Attribute.GetCustomAttributes(System.Reflection.Module, System.Type, System.Boolean)
System.Attribute.GetCustomAttributes(System.Reflection.ParameterInfo)
System.Attribute.GetCustomAttributes(System.Reflection.ParameterInfo, System.Boolean)
System.Attribute.GetCustomAttributes(System.Reflection.ParameterInfo, System.Type)
System.Attribute.GetCustomAttributes(System.Reflection.ParameterInfo, System.Type, System.Boolean)
System.Attribute.GetHashCode()
System.Attribute.IsDefaultAttribute()
System.Attribute.IsDefined(System.Reflection.Assembly, System.Type)
System.Attribute.IsDefined(System.Reflection.Assembly, System.Type, System.Boolean)
System.Attribute.IsDefined(System.Reflection.MemberInfo, System.Type)
System.Attribute.IsDefined(System.Reflection.MemberInfo, System.Type, System.Boolean)
System.Attribute.IsDefined(System.Reflection.Module, System.Type)
System.Attribute.IsDefined(System.Reflection.Module, System.Type, System.Boolean)
System.Attribute.IsDefined(System.Reflection.ParameterInfo, System.Type)
System.Attribute.IsDefined(System.Reflection.ParameterInfo, System.Type, System.Boolean)
System.Attribute.Match(System.Object)
System.Attribute.System.Runtime.InteropServices._Attribute.GetIDsOfNames(System.Guid, System.IntPtr, System.UInt32, System.UInt32, System.IntPtr)
System.Attribute.System.Runtime.InteropServices._Attribute.GetTypeInfo(System.UInt32, System.UInt32, System.IntPtr)
System.Attribute.System.Runtime.InteropServices._Attribute.GetTypeInfoCount(System.UInt32)
System.Attribute.System.Runtime.InteropServices._Attribute.Invoke(System.UInt32, System.Guid, System.UInt32, System.Int16, System.IntPtr, System.IntPtr, System.IntPtr, System.IntPtr)
System.Attribute.TypeId
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Jotunn.Utils
Assembly: Jotunn.dll
Syntax
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class)]
public class NetworkCompatibilityAttribute : Attribute, _Attribute

Constructors

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NetworkCompatibilityAttribute(CompatibilityLevel, VersionStrictness)

Network Compatibility Attribute
Declaration
public NetworkCompatibilityAttribute(CompatibilityLevel enforceMod, VersionStrictness enforceVersion)
Parameters
Type Name Description
CompatibilityLevel enforceMod
VersionStrictness enforceVersion

Properties

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EnforceModOnClients

Compatibility Level
Declaration
public CompatibilityLevel EnforceModOnClients { get; set; }
Property Value
Type Description
CompatibilityLevel
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EnforceSameVersion

Version Strictness
Declaration
public VersionStrictness EnforceSameVersion { get; set; }
Property Value
Type Description
VersionStrictness

Implements

System.Runtime.InteropServices._Attribute

Extension Methods

PrefabExtension.FixReferences(Object)
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