Class StatusEffectExtension
Extends StatusEffect with a TokenName and a check if the StatusEffect is valid so it can be added to the game.
Inheritance
System.Object
StatusEffectExtension
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Jotunn
Assembly: Jotunn.dll
Syntax
public static class StatusEffectExtension
Methods
| Improve this Doc View SourceIsValid(StatusEffect)
Check for validity
Declaration
public static bool IsValid(this StatusEffect self)
Parameters
Type | Name | Description |
---|---|---|
StatusEffect | self |
Returns
Type | Description |
---|---|
System.Boolean |
TokenName(StatusEffect)
m_name
Declaration
public static string TokenName(this StatusEffect self)
Parameters
Type | Name | Description |
---|---|---|
StatusEffect | self |
Returns
Type | Description |
---|---|
System.String |